Commit graph

17 commits

Author SHA1 Message Date
ca3f2aba83 Fixed: Jobs were not loading in release. Completely reworked resource management 2026-06-28 22:31:12 +03:00
a540ae1f83 Made tab buttons more dynamic 2026-06-28 22:08:47 +03:00
b918871be2 Added owned printers to playerdata 2026-06-28 21:50:47 +03:00
da014a5341 Added level requirement for printers 2026-06-28 21:27:59 +03:00
8fd7d0131c Changed level up to exponential growth 2026-06-28 21:21:01 +03:00
b7f5b257c5 Fixed issue #3 2026-06-28 20:18:13 +03:00
7173286189 Fixed bug #2 by adding check if printer is printing already before refreshing job list 2026-06-28 20:13:22 +03:00
72a25238d3 Fixes for multiple printer interaction and job selections 2026-06-28 15:29:38 +03:00
7450dd39cb Added scroll container and margin to owned printers window 2026-06-27 13:57:32 +03:00
8db4d819bd Visual changes: Added scroll containers for jobs and printer shop window. Cleanup: Reformatted printer_card.gd text fields 2026-06-27 13:51:49 +03:00
a2978f4bee Optimization: Added voids to all functions without return 2026-06-27 13:00:27 +03:00
0d2ef59571 Cleaned up shop printer bought backend interaction, moved logic out of ui into gamedata 2026-06-27 12:55:28 +03:00
f057bd2c2c Changes to JobData class. Added random job generation and difficulty variable 2026-06-27 12:22:48 +03:00
c291ae9259 Cleaned up UI and GameData interaction and code 2026-06-27 00:56:29 +03:00
57aa8c867c Added GameData global script and moved job generation to it from UI 2026-06-27 00:33:03 +03:00
ebc7294339 Moved Styles out of Resources 2026-06-26 22:45:51 +03:00
1a5efdc8f5 Cleaned up project architecture 2026-06-26 22:43:50 +03:00