Dice-Delves/Scenes/Battle/battle_scene.gd

17 lines
292 B
GDScript

extends Control
@export var test_die: DieData
const DICE = preload("uid://bt42roinpuaqy")
var new_dice: Node
func _ready() -> void:
new_dice = DICE.instantiate()
add_child(new_dice)
new_dice.initialize_dice(test_die)
func _on_roll_dice_pressed() -> void:
new_dice.roll_dice.emit()