Deleted godot git plugin
This commit is contained in:
parent
b7f5b257c5
commit
f2b5be763d
13 changed files with 1 additions and 1387 deletions
1
.gitignore
vendored
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.gitignore
vendored
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@ -1,4 +1,3 @@
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# Godot 4+ specific ignores
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# Godot 4+ specific ignores
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.godot/
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.godot/
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/android/
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/android/
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/Releases/
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BIN
Releases/PrintingSim-v0.1
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BIN
Releases/PrintingSim-v0.1
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BIN
Releases/PrintingSim-v0.2
Executable file
BIN
Releases/PrintingSim-v0.2
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@ -11,7 +11,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="Releases/PrintingSim-v0.1"
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export_path="Releases/PrintingSim-v0.2"
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patches=PackedStringArray()
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_compression_level_zstd=19
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@ -1,21 +0,0 @@
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MIT License
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Copyright (c) 2016-2023 The Godot Engine community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@ -1,10 +0,0 @@
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[configuration]
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entry_symbol = "git_plugin_init"
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compatibility_minimum = "4.2.0"
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[libraries]
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linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
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macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
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windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"
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@ -1 +0,0 @@
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uid://b208shhnkfnh3
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@ -1,2 +0,0 @@
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godot-mainpc: b7bb31ea02eee907534e614b3e9e34af74ce5bed
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test
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@ -20,11 +20,6 @@ config/icon="res://icon.svg"
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PlayerData="*uid://5g1fp4otancm"
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PlayerData="*uid://5g1fp4otancm"
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GameData="*uid://d3abg1dpwrkmq"
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GameData="*uid://d3abg1dpwrkmq"
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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[physics]
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[physics]
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3d/physics_engine="Jolt Physics"
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3d/physics_engine="Jolt Physics"
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