Added failure possibility and print quality lowering possibility

This commit is contained in:
jepsu 2026-06-29 23:51:46 +03:00
parent 8758a3ddfc
commit d6fd60d3e8
11 changed files with 165 additions and 18 deletions

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@ -43,10 +43,8 @@ func _on_shop_printer_purchase_req(printer_data: PrinterData) -> void:
#region Job generation #region Job generation
func _on_job_spawn_timer_timeout() -> void: func _on_job_spawn_timer_timeout() -> void:
pass
#print("Spawn timer over")
#generate_job() #generate_job()
#draw_job() draw_job()
func generate_job() -> void: func generate_job() -> void:
if not current_job_count >= max_jobs: if not current_job_count >= max_jobs:

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@ -25,7 +25,13 @@ var owned_printers: int = 0:
owned_printers = value owned_printers = value
owned_printers_changed.emit(value) owned_printers_changed.emit(value)
var sell_multiplier: float = 0.5 var sell_multiplier: float = 0.5:
set(value):
sell_multiplier = value
var failure_chance: float = 0.4:
set(value):
failure_chance = value
var jobs: Array[JobData] var jobs: Array[JobData]

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@ -10,6 +10,48 @@ fog_enabled = true
fog_light_color = Color(0.7149284, 0.74206614, 0.7842839, 1) fog_light_color = Color(0.7149284, 0.74206614, 0.7842839, 1)
fog_sky_affect = 0.0 fog_sky_affect = 0.0
[sub_resource type="Curve" id="Curve_v0tmn"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.5, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_m2fa0"]
curve = SubResource("Curve_v0tmn")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6kfdn"]
emission_shape = 3
emission_box_extents = Vector3(10, 0.2, 10)
angle_min = 1.0728835e-05
angle_max = 360.00003
direction = Vector3(1, 0, 1)
initial_velocity_min = 0.049999997
initial_velocity_max = 0.19999999
gravity = Vector3(0, 0, 0)
scale_min = 2.0
scale_max = 4.0
alpha_curve = SubResource("CurveTexture_m2fa0")
[sub_resource type="Gradient" id="Gradient_yju8x"]
offsets = PackedFloat32Array(0.2, 0.8)
metadata/_snap_enabled = true
[sub_resource type="FastNoiseLite" id="FastNoiseLite_11lgl"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_lcs11"]
noise = SubResource("FastNoiseLite_11lgl")
color_ramp = SubResource("Gradient_yju8x")
[sub_resource type="ORMMaterial3D" id="ORMMaterial3D_11lgl"]
transparency = 1
vertex_color_use_as_albedo = true
albedo_color = Color(1, 1, 1, 0.11764706)
albedo_texture = SubResource("NoiseTexture2D_lcs11")
proximity_fade_enabled = true
[sub_resource type="SphereMesh" id="SphereMesh_lcs11"]
material = SubResource("ORMMaterial3D_11lgl")
radius = 2.0
height = 4.0
[node name="Map" type="Node3D" unique_id=1765565476] [node name="Map" type="Node3D" unique_id=1765565476]
script = ExtResource("1_iio4a") script = ExtResource("1_iio4a")
tile_scene = ExtResource("2_lcs11") tile_scene = ExtResource("2_lcs11")
@ -17,8 +59,7 @@ tile_scene = ExtResource("2_lcs11")
[node name="Camera3D" type="Camera3D" parent="." unique_id=40432726] [node name="Camera3D" type="Camera3D" parent="." unique_id=40432726]
transform = Transform3D(1, 0, 0, 0, 0.7071068, 0.7071068, 0, -0.7071068, 0.7071068, 0, 6, 5) transform = Transform3D(1, 0, 0, 0, 0.7071068, 0.7071068, 0, -0.7071068, 0.7071068, 0, 6, 5)
[node name="MapTile" parent="." unique_id=441860049 instance=ExtResource("2_lcs11")] [node name="MapTile" parent="." unique_id=441860049 instance_placeholder="res://Scenes/Map/map_tile.tscn"]
visible = false
[node name="Control" type="CanvasLayer" parent="." unique_id=1301244712] [node name="Control" type="CanvasLayer" parent="." unique_id=1301244712]
@ -36,4 +77,11 @@ text = "Generate new tile"
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1838982295] [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1838982295]
environment = SubResource("Environment_7g6h4") environment = SubResource("Environment_7g6h4")
[node name="EnvFog" type="GPUParticles3D" parent="." unique_id=1381169011]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
amount = 50
lifetime = 10.0
process_material = SubResource("ParticleProcessMaterial_6kfdn")
draw_pass_1 = SubResource("SphereMesh_lcs11")
[connection signal="pressed" from="Control/Button" to="." method="_on_button_pressed"] [connection signal="pressed" from="Control/Button" to="." method="_on_button_pressed"]

1
Scenes/Map/map_tile.gd Normal file
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@ -0,0 +1 @@
extends Node3D

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@ -0,0 +1 @@
uid://db7luam5x7vhs

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@ -1,5 +1,7 @@
[gd_scene format=3 uid="uid://c6icyfxslhlmc"] [gd_scene format=3 uid="uid://c6icyfxslhlmc"]
[ext_resource type="Script" uid="uid://db7luam5x7vhs" path="res://Scenes/Map/map_tile.gd" id="1_0t1dj"]
[sub_resource type="CylinderMesh" id="CylinderMesh_7g6h4"] [sub_resource type="CylinderMesh" id="CylinderMesh_7g6h4"]
top_radius = 1.0 top_radius = 1.0
bottom_radius = 1.0 bottom_radius = 1.0
@ -12,6 +14,7 @@ radius = 0.859375
[node name="MapTile" type="Node3D" unique_id=441860049] [node name="MapTile" type="Node3D" unique_id=441860049]
transform = Transform3D(-4.3711385e-08, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -4.3711385e-08, 0, 0, 0) transform = Transform3D(-4.3711385e-08, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -4.3711385e-08, 0, 0, 0)
script = ExtResource("1_0t1dj")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=786384927] [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=786384927]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)

View file

@ -5,14 +5,21 @@ extends PanelContainer
@onready var progress_bar: ProgressBar = $MarginContainer/MainArea/PrintInfo/ProgressBar @onready var progress_bar: ProgressBar = $MarginContainer/MainArea/PrintInfo/ProgressBar
@onready var select_job: OptionButton = $MarginContainer/MainArea/SelectJob @onready var select_job: OptionButton = $MarginContainer/MainArea/SelectJob
@onready var status_label: Label = $MarginContainer/MainArea/TopInfo/StatusLabel @onready var status_label: Label = $MarginContainer/MainArea/TopInfo/StatusLabel
@onready var time_left_label: Label = $MarginContainer/MainArea/PrintInfo/TimeLeftLabel @onready var time_left_label: Label = $MarginContainer/MainArea/PrintInfo/InfoRow2/TimeLeftLabel
@onready var start_button: Button = $MarginContainer/MainArea/Buttons/StartButton @onready var start_button: Button = $MarginContainer/MainArea/Buttons/StartButton
@onready var reward_label: Label = $MarginContainer/MainArea/PrintInfo/InfoRow2/RewardLabel
@onready var quality_label: Label = $MarginContainer/MainArea/PrintInfo/InfoRow1/QualityLabel
var printer_data: PrinterData var printer_data: PrinterData
var selected_job: JobData var selected_job: JobData
var selected_job_index: int var selected_job_index: int
var is_printing: bool = false var is_printing: bool = false
var print_failed: bool = false
var time_left: float var time_left: float
var failure_points: Array
var print_quality: float = 1.0
func _ready() -> void: func _ready() -> void:
GameData.refresh_printer_dropdown.connect(_on_refresh_printer_dropdown) GameData.refresh_printer_dropdown.connect(_on_refresh_printer_dropdown)
@ -21,6 +28,8 @@ func initialize_printer(data: PrinterData) -> void:
printer_data = data printer_data = data
printer_name_label.text = printer_data.printer_manufacturer printer_name_label.text = printer_data.printer_manufacturer
printer_model_label.text = printer_data.printer_type printer_model_label.text = printer_data.printer_type
quality_label.visible = false
reward_label.visible = false
time_left_label.visible = false time_left_label.visible = false
time_left = 0 time_left = 0
set_status() set_status()
@ -33,8 +42,13 @@ func _process(delta) -> void:
select_job.visible = false select_job.visible = false
progress_bar.visible = true progress_bar.visible = true
time_left_label.visible = true time_left_label.visible = true
quality_label.visible = true
reward_label.visible = true
set_status() set_status()
quality_label.text = 'Quality: %.0f %%' % (print_quality * 100)
reward_label.text = 'Reward: %.2f' % (selected_job.job_reward * print_quality)
var total_time = selected_job.job_time / printer_data.printer_speed var total_time = selected_job.job_time / printer_data.printer_speed
var progress = (total_time - time_left) / total_time var progress = (total_time - time_left) / total_time
@ -43,31 +57,68 @@ func _process(delta) -> void:
time_left_label.text = 'Time left: %s' % calculate_time_left(time_left) time_left_label.text = 'Time left: %s' % calculate_time_left(time_left)
if time_left <= 0: if time_left <= 0:
PlayerData.give_money.emit(selected_job.job_reward) PlayerData.give_money.emit(selected_job.job_reward * print_quality)
PlayerData.give_experience.emit(selected_job.job_experience) PlayerData.give_experience.emit(selected_job.job_experience * print_quality)
select_job.visible = true
reset_status() reset_status()
if failure_points.has(roundf(progress_bar.value * 100)):
if failure_points[0] == roundf(progress_bar.value * 100):
if check_failure(roundf(progress_bar.value * 100)):
print('Print failed')
print_failed = true
reset_status()
else:
if check_failure(roundf(progress_bar.value * 100)):
print_quality -= 0.1
print('Fail check, new print quality: %.2f' % print_quality)
print('Failure points: ', failure_points)
else:
print('Passed check')
func reset_status() -> void: func reset_status() -> void:
is_printing = false is_printing = false
set_status()
print_failed = false
print_quality = 1.0
failure_points = []
time_left_label.visible = false time_left_label.visible = false
quality_label.visible = false
reward_label.visible = false
progress_bar.visible = false progress_bar.visible = false
progress_bar.value = 0 progress_bar.value = 0
time_left = 0 time_left = 0
select_job.disabled = false select_job.disabled = false
select_job.visible = true
start_button.disabled = false start_button.disabled = false
_on_select_job_pressed() _on_select_job_pressed()
set_status()
func set_status() -> void: func set_status() -> void:
if print_failed:
status_label.text = 'Status: Failed'
return
if is_printing: if is_printing:
status_label.text = 'Status: Printing' status_label.text = 'Status: Printing'
else: else:
status_label.text = 'Status: Free' status_label.text = 'Status: Free'
func calculate_fail_thresholds() -> Array:
var failure_checkpoints: Array = []
failure_checkpoints.append(roundf(randf_range(1,33)))
failure_checkpoints.append(roundf(randf_range(34,66)))
failure_checkpoints.append(roundf(randf_range(67,90)))
return failure_checkpoints
func check_failure(value: float) -> bool:
if randf() >= PlayerData.failure_chance:
failure_points[failure_points.bsearch(value, true)] = 0
return false
else:
failure_points[failure_points.bsearch(value, true)] = 0
return true
func calculate_time_left(time) -> String: func calculate_time_left(time) -> String:
var minutes: int = 0 var minutes: int = 0
if time >= 60: if time >= 60:
while time >= 60: while time >= 60:
minutes += 1 minutes += 1
@ -121,4 +172,6 @@ func _on_start_button_pressed() -> void:
else: else:
PlayerData.jobs.remove_at(selected_job_index) PlayerData.jobs.remove_at(selected_job_index)
failure_points = calculate_fail_thresholds()
print('Failure points: ', failure_points)
GameData.refresh_printer_dropdown.emit() GameData.refresh_printer_dropdown.emit()

View file

@ -43,13 +43,31 @@ text = "Printer model"
[node name="PrintInfo" type="VBoxContainer" parent="MarginContainer/MainArea" unique_id=1502076264] [node name="PrintInfo" type="VBoxContainer" parent="MarginContainer/MainArea" unique_id=1502076264]
layout_mode = 2 layout_mode = 2
[node name="FilamentLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo" unique_id=181392172] [node name="InfoRow1" type="HBoxContainer" parent="MarginContainer/MainArea/PrintInfo" unique_id=1561257387]
layout_mode = 2 layout_mode = 2
text = "Material: PLA"
[node name="TimeLeftLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo" unique_id=1516591173] [node name="FilamentLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo/InfoRow1" unique_id=181392172]
layout_mode = 2 layout_mode = 2
text = "Time left: 15.0" text = "Material: ###"
[node name="QualityLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo/InfoRow1" unique_id=1362675397]
layout_mode = 2
size_flags_horizontal = 3
text = "Print quality: ###%"
horizontal_alignment = 2
[node name="InfoRow2" type="HBoxContainer" parent="MarginContainer/MainArea/PrintInfo" unique_id=719967546]
layout_mode = 2
[node name="TimeLeftLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo/InfoRow2" unique_id=1516591173]
layout_mode = 2
text = "Time left: ###s"
[node name="RewardLabel" type="Label" parent="MarginContainer/MainArea/PrintInfo/InfoRow2" unique_id=1767576134]
layout_mode = 2
size_flags_horizontal = 3
text = "Reward: ###€"
horizontal_alignment = 2
[node name="ProgressBar" type="ProgressBar" parent="MarginContainer/MainArea/PrintInfo" unique_id=768246659] [node name="ProgressBar" type="ProgressBar" parent="MarginContainer/MainArea/PrintInfo" unique_id=768246659]
layout_mode = 2 layout_mode = 2

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@ -7,7 +7,6 @@ const PRINTER_SCENE = preload("uid://bdpqvwvwmaian")
func _ready() -> void: func _ready() -> void:
generate_printers() generate_printers()
printer_purchase_requested.connect(GameData._on_shop_printer_purchase_req) printer_purchase_requested.connect(GameData._on_shop_printer_purchase_req)
func generate_printers() -> void: func generate_printers() -> void:

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@ -9,6 +9,8 @@
[ext_resource type="Resource" uid="uid://b6x4k150ugskw" path="res://Resources/Printers/printer_creality_ender_3.tres" id="18_8rt22"] [ext_resource type="Resource" uid="uid://b6x4k150ugskw" path="res://Resources/Printers/printer_creality_ender_3.tres" id="18_8rt22"]
[ext_resource type="Resource" uid="uid://b4v47rpo27kec" path="res://Resources/Printers/printer_prusa_mk4s.tres" id="19_1ohgd"] [ext_resource type="Resource" uid="uid://b4v47rpo27kec" path="res://Resources/Printers/printer_prusa_mk4s.tres" id="19_1ohgd"]
[sub_resource type="Gradient" id="Gradient_7g6h4"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_8fchy"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_8fchy"]
bg_color = Color(0.3529412, 0.47843137, 0.7372549, 0.47058824) bg_color = Color(0.3529412, 0.47843137, 0.7372549, 0.47058824)
corner_radius_top_left = 6 corner_radius_top_left = 6
@ -38,6 +40,23 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = ExtResource("1_vqjbf") script = ExtResource("1_vqjbf")
[node name="CPUParticles2D" type="CPUParticles2D" parent="." unique_id=61421642]
position = Vector2(568, 312)
amount = 60
lifetime = 8.0
preprocess = 8.0
speed_scale = 0.3
emission_shape = 3
emission_rect_extents = Vector2(1000, 600)
direction = Vector2(0, -1)
gravity = Vector2(0, 0)
initial_velocity_min = 20.0
initial_velocity_max = 50.0
scale_amount_min = 2.0
scale_amount_max = 5.0
color = Color(0.45585775, 0.45585775, 0.4558577, 1)
color_ramp = SubResource("Gradient_7g6h4")
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1634044894] [node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1634044894]
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15

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@ -8,7 +8,8 @@ name="Linux"
platform="Linux" platform="Linux"
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="scenes"
export_files=PackedStringArray("res://Scenes/Map/Map.tscn", "res://Scenes/Map/map_tile.tscn")
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="Releases/PrintingSim-stable" export_path="Releases/PrintingSim-stable"